Wednesday, August 15, 2018

Escalation Issue 5 is Available

I'm pleased to announce that Escalation Issue 5 is now available! You can find it on the Vault of the 13th Age.  Inside, you'll find an entire issue dedicated to Glorantha.  There are conversions of core 13th Age materials for Glorantha, as well as suggestions on how to use 13th Age Glorantha content in your Dragon Empire-based game, and more!  It's free, so take a moment to download it and give it a read.

There was so much Glorantha goodness, we couldn't quite fit it all in one issue!  So we're going to release a special issue in the next month or so.  It will feature the adventure Skyfall, which takes place in Glorantha.  It's worthy of an entire issue all to itself, so we're going to make sure it gets that treatment.

We love to hear feedback, so let us know what you enjoy and would like to see more of in the future.  What's missing that you'd like us to include next time?  What didn't work so well, and we should consider omitting?  This is the community's fanzine, and we want to make it as useful as possible for you.

Please consider submitting articles that expand upon the theme of Dungeons and the Underworld for Issue 6.  See the information on the right side of the page if you'd like to submit an article or art.

Thanks again to everyone who made this possible!

Sunday, July 22, 2018

Pre-Gens by Sarah Miller and Ben Roby

In 2013 and 2014, Sarah Miller and Ben Roby created pre-gen characters for the Tales of the 13th Age organized play adventures.  They were kind enough to share these beautifully made character sheets via their 13th Age Tale Spinners blog, and Pelgrane Press even linked to them from the 13th Age Downloads and Resources page.  These character sheets have been unavailable for the past couple years, but they're now available once more for your enjoyment.  Download them all at the Vault of the 13th Age.



As a special treat, Character Sheets 6.0 through 8.0 were never shared on their blog, so this is the first opportunity for the general public to download these level 4 and level 6 pre-gens.

Here's a list of what you can find in each file.  Please note that Character Sheets 6.0 aren't available without background images.
  • Pre-Generated Character Sheets 1.0 – Level 2 characters for Crown of the Lich King
  • Pre-Generated Character Sheets 2.0 – Level 2 characters for Wyrd of the Wild Wood
  • Pre-Generated Character Sheets 3.0 – Level 2 characters for Quest in the Cathedral
  • Pre-Generated Character Sheets 4.0 – Level 2 characters for Shadow Port Shuffle
  • Pre-Generated Character Sheets 5.0 – Level 4 characters for Wrath of the Orc Lord (leveled-up versions of Character Sheets 3.0)
  • Pre-Generated Character Sheets 6.0 – Level 4 characters (leveled-up versions of Character Sheets 2.0)
  • Pre-Generated Character Sheets 7.0 – Level 4 characters, including 13 True Way classes (leveled-up versions of Character Sheets 4.0)
  • Pre-Generated Character Sheets 8.0 – Level 6 characters, including 13 True Way classes (leveled-up versions of Character Sheets 1.0)

Wednesday, July 4, 2018

Articles Needed: The Underworld & Its Living Dungeons

We're kicking off the production of Issue 6 with a request for articles related to the theme The Underworld & Its Living Dungeons.  The underworld includes not only subterranean areas in general, but the Dragon Empire's equivalent of the Underdark, and could even include the Hells or the Abyss if your game places them in a literal underground.  And living dungeons explain those weird dungeon ecologies that you may have read about in old D&D modules.  Here are some ideas to get you, our dedicated and helpful fans, thinking about content that you can contribute.


  • What lies deep, deep underground, where the ecology is truly alien?
  • Where do living dungeons come from?  Why are they pushing their way to the surface?
  • Send us your awesome living dungeon or a dungeon-based adventure.  Blue graph paper maps are optional!
  • Does the Abyss or the Hells exist in a literal underworld?  Explore that!
  • Underground locations and how they tie to the icons.
  • If the Dragon Empire's world is flat, what happens if you go too far underground?
  • Are there particular talents, spells, or class features that you'd add to a campaign focused on the underworld?
  • What former icons might be trapped underground?  Are their factions still active?
  • We always love monsters, so think about some of your favorites that have never received a proper 13th Age treatment, or make up monsters of your own!
  • What's the underworld like in Glorantha?  How can it be used in 13th Age Glorantha games?

Take a look at the link at the top right corner of the page for submission guidelines and contact information.  Please spread the word and help us create an issue that would do the Stone Thief proud!

[Updated 5-July-2018] Requested content related to the Glorantha concept of the underworld. Changed some references from "underground" to "underworld."

Saturday, June 23, 2018

Last Call for 13th Age Glorantha Articles

If you have a 13th Age Glorantha article in the works for the upcoming issue of Escalation, please let me know. The Escalation email address is located at the right side of the blog. I believe I've reached out to everyone who has anything outstanding for the issue, so if you didn't receive a request about your particular article, I may have overlooked something or didn't realize that you were working on an article. Please note that I didn't record statements along the lines of "I may need to write an article about such-and-such" as a commitment, so if you started writing something after saying something like that, I likely don't have your article on my radar. Thanks!

Saturday, May 12, 2018

Additional Glorantha-Themed Articles Needed

As we mentioned in our post a month ago, the theme for Escalation Issue 5 is "Glorantha."  We've received some great entries already, but we'll need more to complete the issue.  I know Glorantha is new to many 13th Age fans, and that 13th Age is new to many Glorantha fans, so it's understandable that a lot of folks who are regular contributors to Escalation! are unsure how they can help with this issue.  If this describes you, here are a few ideas that I came up with:

  • If you're familiar with 13th Age, how can Glorantha monsters be modeled with existing 13th Age monsters?  There are lots of ideas in 13th Age Glorantha (13G), so select one and stat it out, coming up with imaginative names for features and abilities, so the monster entry is a good match for the Glorantha creature it models.
  • If you're a Glorantha expert, but are new to 13th Age, try taking one of the Glorantha races that didn't appear in 13G, and create a 13th Age race.  Races are quite simple in 13th Age, so this would allow you to dip a toe in the system with one of the easiest mechanical entries.
  • If you're familiar with Glorantha and understand the high-heroic nature of 13th Age, but don't know the system's mechanics, how about an article with heroic plot hooks that a GM who's new to Glorantha can make use of?
  • If you're a 13th Age expert and understand Glorantha runes, you could categorize Dragon Empire monsters by rune.  If you want something a bit more challenging, replace the handful of core class abilities that rely on icon relationships with a runic equivalent.

I hope this helps spark your imagination.  You don't need to be a master of both 13th Age and Glorantha to create an awesome article.  Having expertise in one, but only familiarity with the other is enough to help us—and the community—out.  Please spread the word and help us create a truly mythic issue!

Monday, April 30, 2018

Escalation! Issue 4 is Available

I'm pleased to announce that the double-sized Escalation! Issue 4 is now available! You can find it on the Vault of the 13th Age.  Inside, you'll find an in-depth look at cyclopes, a vivid new location related to the Dwarf King, several deadly monsters, magic items, servants of the icons, GM advice, and more!  It's free, so take a moment to download it and give it a read.

We love to hear feedback, so let us know what you enjoy and would like to see more of in the future.  What's missing that you'd like us to include next time?  What didn't work so well, and we should consider omitting?  This is the community's fanzine, and we want to make it as useful as possible for you.

Please consider submitting Glorantha-themed articles for Issue 5.  This is our first attempt to curate content around a single theme, and we could use some more submissions to make this a success.  See the information on the right side of the page if you'd like to submit an article or art.

Thanks again to everyone who made this possible!

Thursday, April 12, 2018

Glorantha Articles Needed

In celebration of the release of 13th Age Glorantha (13G), the theme for Escalation Issue 5 is "Glorantha."  Here are some ideas to get you, our dedicated and helpful fans, thinking about content that you can contribute.


  • How can 13G classes, races, and monsters be used in 13A's Dragon Empire setting?
  • What Glorantha monsters and NPCs from other systems didn't make it into 13G?  Send us your conversions.
  • Do you prefer the rune system to the icon system?  If so, what's your advice to GMs?  Should they be adopted for 13th Age games set in the Dragon Empire?  Can the ideas and examples for runes presented in 13G be used to help GMs run games with the icon system?
  • Have you incorporated heroquesting (myth-crawling) into your Dragon Empire game?  Did you need to make changes, since the gods are more distant in that setting?
  • Have heroquest gifts inspired you to introduce similar bonuses that aren't reliant upon magic items?

Please spread the word and help us create a truly mythic issue!

Image from Merlkir.